Dead Space Extraction
Dead space extraction is a Wii-exclusive sequel to popular FPS adventure thriller Dead Space heading for a TV near you in Q4 2009.
The events of Dead Space Extraction take place before those of Dead Space (Released PS3, Xbox and PC October 2008) and set the scene through which the original protagonist Isaac Clarke will play through the first game aboard the infested USG Ishimura. This places the action before, during and immediately after the “discovery” and creation of the Necromorphs following the removal of the Red Marker. Dead Space fans will hope that Extraction will be “more of the same”, although given the change of platform, there's certainly no certainty. From the screenshots we have above, I don't think the graphics will compare favourably, but then we wouldn't expect them to. Regardless of how good it looks, it's nice to see an adult, mature, gamer's game released for the Wii.
Looking at the game features we can expect locations, enemies, weapons and concept to be updated and modified, though understandably and reasonably similar to those of the original. Dismemberment, zero gravity, stasis, and kinesis will all return, as hopefully will the attention to detail, quality of story and chilling, scary effects, lighting and game play. The remote will be used as a point-aim-shoot device, while twisting it will activate the secondary mode. I can definitely see that the motion sensing abilities of the remote could improve some elements of the game, particularly Kinesis and Zero Gravity, the latter of which I felt was a weaker element of the first game. So too if the Remote Control Disc Ripper weapon returns, using this with the remote should be good. Also to make an appearance is a cooperative multiplayer function, reported to be drop-in-drop-out such as found in the Gears of War franchise.