“Prototype”
It’s been a while since developers have given us the chance to play as a badass super powered anti hero, but recently gamers have had both INFAMOUS and PROTOTYPE to flex their mutated muscles in. Both of these titles offer gamers the chance to indulge in fantasies of super strength and unbelievable powers, let loose in an open world setting, however only Prototype lets you do it in such a destructive, action packed way..jpg)
Prototype has been developed by the same team that brought us Spiderman II and more recently Hulk: Ultimate Destruction and that lineage really shows. Running around Manhattan as a biological super weapon quickly becomes reminiscent of both these previous Activsion titles which may not necessarily be a good thing. On first look Prototype really does feel like the lovechild of these two games, with much of the movement within the game looking and feeling like the web slingers last gen outing. Luckily for Prototype it does just enough to make it stand above its mediocre parents.
The game tells the Story of Alex Mercer, a victim of amnesia who wakes up in a morgue to find he’s imbued with superhuman abilities and a bad attitude. Cue government conspiracies, shady cover ups, and legions of infected zombies that Alex must battle through in order to discover the truth about his past. Whilst the story may be pretty standard videogame stuff it’s presented stylishly, through well scripted cut scenes and the “web of intrigue,” which sees Alex consuming those with knowledge of his past in order to gain their memories. Read More »
Fury is the first expansion pack to the leading futuristic racer, WipEout HD. Saying it’s an expansion is underselling it to say the least though.
More retro goodness from Backbone Entertainment, the team that resurrected a disc full of retro classics with Sega Mega Drive Ultimate Collection. Next up is what got left out, namely this little classic from the Treasure dev team.
Anticipation has been high for the next instalment in the World War II Battlefield series. Following on from the huge success of Battlefield 1942 on the PC, here at Game Hub we couldn’t wait to get our hands on the next title in the series, Battlefield 1943, that thankfully will be released on consoles. So when EA and DICE invited us down to the Tamari club in
The aim of the game is to get rid of all the coloured balls before they move through the course and get sucked down a hole at the end (if one goes, they all go). You do this by shooting out coloured balls to make sets of three or more of the same colour to make them disappear. This is aided by a line that shows where the ball will land. You’ll have to be extra precise when aiming from distance or at awkward angles. It’s a bit reminiscent of Puzzle Bobble in a “Not there you shit!” sorta way. It’ll make you angry sometimes but you won’t be able to put it down.
New York
Digital. Everything’s going digital. In fact if you’re in America right now it’s the only way you can watch TV, as the analogue signal was recently switched off. The last few years has seen digitally distributed music explode and become the market leader way ahead of the CD.
The new PSP will not have a UMD drive; instead games will solely be available through digital distribution. This can be via the PSN on PS3, or on a home computer, and possibly straight to the PSP with a wireless connection at home connecting straight to the PSN Store. 
The brand new island just off the Eastern coast of the old map is finally here. An early surprise is that it's only £9.99 on the PSN ($12.99 or 1000 MS Points), I was expecting at least £15. I mean look at how much they've been charging for some of the DLC cars!
Since it's UK release in March 2007 the PS3 has failed to impress me with any stand out gaming titles. Despite the PS3's bigger and better processing and graphics capabilities these have yet to be shown off in a way that I feel can't be replicated by the Xbox360. The 360 hit our shelves in December 2005 which has given developers a 2 year headstart in getting the most out of it. The early titles in particular I felt showed a clunky, shallow graphical experience which lacked the depth and thoroughness of Xbox titles being released at the same time. Launch title Resistance Fall of Man looks remarkably unimpressive compared to the original Gears of War, which was released 4 months previously in November 2006.